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Materi Kursus 3D Studio Max Modeling Karakter :
00 – Introduction
01 – Welcome
02 – What you need to know before watching this course
03 – Overview of the design process
04 – Using the exercise files
01 – Overview of Character Modeling Tools and Skills
01 – Extruding edges and faces
02 – Using Paint Deform
03 – Working symmetrically
04 – Using TurboSmooth
05 – Setting up the image planes
06 – Exploring edge flow
02 – Modeling the Head
01 – Creating the basic facial structure
02 – Creating the basic facial features
03 – Making the head and neck
04 – Refining the mouth
05 – Shaping the eyes
06 – Building the nose
07 – Crafting the ears
08 – Making the teeth and gums
09 – Modeling the tongue and eyebrows
03 – Modeling the Body
01 – Modeling the upper body
02 – Building the hips, legs, and feet
03 – Constructing the palm and thumb
04 – Making fingers and finishing the hand
05 – Fleshing out the body
06 – Attaching body parts with different numbers of edges
04 – Modeling the Hair
01 – Drawing the NURBS curves for hair
02 – Sweeping the NURBS curves into polygon objects
03 – Sculpting the polygon hair clumps
05 – Modeling the Clothes
01 – Modeling the pants
02 – Making wrinkles in the pants
03 – Modeling the belt
04 – Making the belt loops
05 – Creating the shirt
06 – Making the shoes
06 – Finishing the Model
01 – Putting on the finishing touches
02 – Thinking about artistic appeal
03 – Recapping the most important Concepts
07 – UV Mapping
01 – Understanding UVW maps and seams
02 – Using Peel to flatten the UVW maps
03 – Dealing with UVW maps across multiple objects
04 – Refining the UVW layout
File Project juga disediakan buat berlatih di rumah.
Ingin kursus dan mendapatkan materi tentang 3D Studio Max + V-Ray + Adobe Photoshop terbaru yang lebih lengkap Klik DISINI
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